The programmer Corrinne Yu left last week 's 343 Industries , the studio responsible for the creation of " Halo 4 ," the Xbox 360 , to join the team at Naughty Dog , the renowned " The Last of Us" and the popular " Uncharted " series , both exclusive to PlayStation consoles .
Famous for work on the programming of the graphics engine of the companies through which he passed , Corrinne created while he was employed at the Microsoft studio, a technology of unprecedented enlightenment in " Halo 4 " which eventually patented by the company . In addition , she was responsible for the facial animations of the game characters .
Prior to working at 343 Industries , Corrinne was the chief technology officer of Gearbox Software , which developed modifications of Unreal Engine 3 games for " Borderlands " and " Brothers in Arms " .
Toward the beginning of his career , the programmer was part of the studio Ion Storm , in which she was co-worker of John Romero and Tom Hall - founders of id Software - and also the designer Warren Spector , one of the creators of " Deus Ex " .
Halo for Uncharted?
At Naughty Dog, Corrine Yu will be responsible for one part of the graphical encoding of studio projects, which currently works with "Uncharted 4" for the PlayStation 4.
The fourth title in the series starring Nathan Drake had not yet shown excerpts from the game or animation scenes, which should appear in the coming months.
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