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quinta-feira, 6 de março de 2014

Hideo Kojima explains the origin of the name Solid Snake




Any player of Metal Gear - whether or not a fan with eye patch - have probably asked yourself at some point : " After all, where this fixation Kojima comes to snakes ? " . Well , besides the Freudian and / or explanations of unprintable jokes here, there is indeed a reason for the choice of names derived from " Snake " ( charge , in English ) , as the creator himself said.

As said Hideo Kojima via Twitter - as manifested the desire to bring Metal Gear Solid 5 : Ground Zeroes for the PC . " The reason I used as a codename Snake in Metal Gear is that the snake is a fitting symbol of a living creature that hides the presence itself and seeps quietly ," said the developer , probably frustrate those who believe in the influence of " Escape from New York " .

And then , perhaps , come another question : " Why not a snake species in particular? " . To Kojima because the generic name - " Snake " , just - helps reinforce the fact that you're in charge. " The reason I chose to not use specific names snake like Anaconda or Viper is that the protagonist is the player . "

Solid and several clones



Have the "Solid", he says, is to give the idea of "something opposite impression soft". This also explains - at Kojima style - why Metal Gear have snakes everywhere. "It's like a snake that can overcome the snake. So I thought of a clone. The battle between the solid and the liquid. It was Metal Gear Solid. "

Kojima even said he thought in a "gaseous" Snake - sort of dance inevitable consequence of the states of matter. "Obviously, the next would be a 'gas' but a human Gas Snake would be made ​​gas, and this would not be a legal name." Thus, the choice was the solidus term that refers to a boundary point between the solid and liquid. Well, the rest, as they say, is history.

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