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quinta-feira, 2 de janeiro de 2014

Map of "MGS V" is "hundreds of times" greater than "Ground Zeroes", says Kojima





Both "Metal Gear Solid V: The Phantom Pain" when his prologue "Ground Zeroes" will be action games open world, but players can expect a much bigger map in the main adventure, revealed the director Hideo Kojima.

In a comment on Twitter, Kojima stated that "Ground Zeroes" is "both a prologue to the story of 'MGS V' and a tutorial for the new game, with transitions to simulate stealth. Said, 'Ground Zeroes 'territory has a relatively minor compared to the main game (which is hundreds of times greater) without the passage of the hours in real time. "

Although limited in the face of "The Phantom Pain", the adventure of "Ground Zeroes" promises to be well diversified. Kojima commented that "each mission [of 'Ground Zeroes'] happens at different times of day and with different styles of play."

"Metal Gear Solid: Ground Zeroes" comes out on March 18 for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One


Prologue for Phantom Pain

In an interview with Xbox Wire, Kojima explained more about how he sees the division between "Ground Zeroes" and "Phantom Pain".

"If you were to make an analogy to Hollywood movies, [" Ground Zeroes "] is similar to the first 15 minutes holding the audience's attention before the opening credits. In terms of games, it's like a tutorial that will help players to get used with the many changes we are making in the game system. "

"Metal Gear Solid V: The Phantom Pain" has no release date set.

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